Marcio “Godman!” Farias.

Es un gran jugador de CS/CSS. Lo metimos principalmente para que jugara de Sniper en TF2, pero también logra desempeñarse como Demoman. Su actitud de juego es muy competitiva, se lo toma en serio pero con buen humor.

Xfire’s Profile

SteamCommunity ID Profile

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Sunday, November 2nd, 2008 Team Fortress 2 No Comments

Steam Cloud (Beta) ha sido lanzado.

El proyecto de Steam Cloud ha sido puesto en funcionamiento, pero en Beta por ahora. Todo aquel que quiera participar debe ir a ‘Opciones’ -> ‘Cuenta’ y participar en la beta.

Más información sobre la beta.

Para los que no habían leído nada antes sobre esto, Steam Cloud es una opción que nos permite subir nuestras configuraciones personales y partidas guardadas a los servidores de Steam para poder obtenerlos sin dificultad alguna desde cualquier otra PC donde ingresemos a nuestra cuenta de Steam.

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Thursday, October 30th, 2008 Noticias No Comments

Tomás “Tri-Edge” Farías.

Nuestro mejor médico del clan, siempre atento a nuestras necesidades y con paciencia. Como lo incorporamos fue interesante, nos faltaba 1 para jugar un amistoso contra KyE porque nic0 estaba teniendo problemas con el TF2 y Steam. Así que lo llamamos por SteamFriends y aceptó de buena manera. Al ver su esfuerzo y destreza como Medic en el cerrado, decidimos incorporarlo a LsD.tf2

SteamCommunity’s ID Profile

Xfire’s Profile

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Wednesday, October 29th, 2008 Team Fortress 2 No Comments

HL2DMPro 1.9 por Mariano “s0iz” Baragiola

// Configuración personal de Mariano “s0iz” Baragiola.
// Personal ingame configuration of Mariano “s0iz” Baragiola.
// Half-Life 2 DM Pro 1.9
// LsD-Gaming.com        10 Nov 2008

unbindall
bind “TAB” “+showscores”
bind “ESCAPE” “cancelselect”
bind “SPACE” “+jump”
bind “1″ “use weapon_crowbar;use weapon_stunstick”
bind “2″ “use weapon_pistol”
bind “3″ “slot3″
bind “4″ “use weapon_shotgun”
bind “5″ “use weapon_frag”
bind “`” “toggleconsole”
bind “a” “+moveleft”
bind “b” “use weapon_rpg”
bind “c” “use weapon_357″
bind “d” “+moveright”
bind “e” “+use”
bind “f” “use weapon_gauss”
bind “g” “use weapon_physcannon”
bind “h” “showpanel pg_commandmenu”
bind “i” “pg_modobjective”
bind “l” “snd_restart”
bind “m” “+overview”
bind “n” “showpanel pg_adminmenu”
bind “p” “pg_dropweapon”
bind “q” “use weapon_egon”
bind “r” “+reload”
bind “s” “+back”
bind “t” “impulse 201″
bind “u” “messagemode2″
bind “v” “use weapon_crossbow”
bind “w” “+forward”
bind “x” “+zoom”
bind “y” “messagemode”
bind “z” “+voicerecord”
bind “ALT” “+walk”
bind “CTRL” “+duck”
bind “SHIFT” “+speed”
bind “F1″ “pg_vote yes”
bind “F2″ “pg_vote no”
bind “F5″ “jpeg”
bind “MWHEELDOWN” “net_graph 0; cl_showpos 0″
bind “MWHEELUP” “net_graph 3; cl_showpos 1″
bind “MOUSE1″ “+attack”
bind “MOUSE2″ “+attack2″
bind “MOUSE4″ “use weapon_SLAM”
bind “PAUSE” “pause”
pg_cl_spectatechasefree “1″
cl_rumblescale “1.0″
cl_debugrumble “0″
cl_team “default”
cl_class “default”
cl_detail_max_sway “8″
cl_detail_avoid_radius “64″
cl_detail_avoid_force “0.4″
cl_detail_avoid_recover_speed “0.25″
cc_linger_time “1.0″
cc_predisplay_time “0.25″
cc_subtitles “0″
cc_lang “”
crosshair “1″
cl_observercrosshair “0″
pg_cl_crosshair_color “8″
pg_cl_crosshair_bright “1″
pg_cl_weapon_icon_x “525″
pg_cl_weapon_icon_y “370″
pg_cl_crosshair_sprite_sizefactor “1″
cam_snapto “0″
cam_idealyaw “90″
cam_idealpitch “0″
cam_idealdist “64″
c_maxpitch “90″
c_minpitch “0″
c_maxyaw “135″
c_minyaw “-135″
c_maxdistance “200″
c_mindistance “30″
c_orthowidth “100″
c_orthoheight “100″
cl_upspeed “320″
cl_forwardspeed “400″
cl_backspeed “400″
lookspring “0″
lookstrafe “0″
joystick “0″
m_pitch “0.022″
m_filter “0″
sensitivity “2.22″
m_side “0.8″
m_yaw “0.022″
m_forward “1″
m_customaccel “0″
m_customaccel_scale “0.04″
m_customaccel_max “0″
m_customaccel_exponent “1″
m_mouseaccel1 “0″
m_mouseaccel2 “0″
m_mousespeed “1″
cl_mouselook “1″
cl_idealpitchscale “0.8″
net_graph “0″
net_scale “5″
net_graphpos “2″
net_graphsolid “1″
pg_r_3dsky “1″
pg_r_drawviewmodel “1″
voice_modenable “1″
hud_fastswitch “1″
pg_cl_crosshair_usefont “1″
pg_cl_crosshair_font “PG_Crosshairs_Large”
pg_cl_crosshair_font_char “E”
pg_cl_crosshair_sprite “crosshairs/deadpool”
cl_npc_speedmod_intime “0.25″
cl_npc_speedmod_outtime “1.5″
g_antlion_maxgibs “16″
hud_quickinfo “0″
pg_cl_crosshair_bracket_color “0″
hud_showemptyweaponslots “1″
muzzleflash_light “1″
overview_health “1″
overview_names “1″
overview_tracks “0″
overview_locked “1″
overview_alpha “1.0″
pg_cl_radar_x “536″
pg_cl_radar_y “374″
pg_cl_radar_size “100″
pg_cl_radar_colorednames “1″
pg_cl_radar_mode “0″
pg_cl_radar_zoom “2″
pg_cl_radar_teamplayonly “1″
pg_cl_radar_bybind “0″
spec_scoreboard “0″
cl_spec_mode “1″
pg_cl_autoscreen “0″
pg_cl_hitsound “1″
pg_cl_fov “90″
pg_cl_fp_ragdoll “1″
cl_playermodel “models/humans/Group03/Male_06.mdl”
cl_defaultweapon “weapon_physcannon”
pg_cl_netautoconf “0″
cl_autowepswitch “0″
pg_cl_colorednames “1″
pg_cl_coloredtext “1″
pg_cl_coloredtargetid “1″
pg_cl_coloreddeathnotice “1″
pg_cl_inventory_weapons “1″
pg_cl_inventory_items “1″
pg_cl_inventory_x “10″
pg_cl_inventory_y “100″
pg_cl_showteamsscore “1″
pg_cl_miniscore_team_x “10″
pg_cl_miniscore_team_y “60″
pg_cl_miniscore_noteam_x “17″
pg_cl_miniscore_noteam_y “382″
commentary_firstrun “0″
scene_showfaceto “0″
ai_report_task_timings_on_limit “0″
ai_think_limit_label “0″
npc_height_adjust “1″
sv_pvsskipanimation “1″
scene_showlook “0″
scene_showmoveto “0″
commentary “0″
xbox_throttlebias “100″
xbox_throttlespoof “200″
xbox_autothrottle “1″
func_break_max_pieces “15″
suitvolume “0.25″
xc_uncrouch_on_jump “1″
sv_noclipaccelerate “5″
sv_noclipspeed “5″
sv_specaccelerate “5″
sv_specspeed “3″
sv_specnoclip “1″
sv_skyname “sky_wasteland02″
sv_backspeed “0.6″
xc_crouch_range “0.85″
xc_use_crouch_limiter “0″
g_test_new_antlion_jump “1″
voice_forcemicrecord “1″
voice_enable “1″
voice_scale “1″
snd_duckerthreshold “0.15″
snd_duckerreleasetime “2.5″
snd_duckerattacktime “0.5″
snd_ducktovolume “0.55″
adsp_debug “0″
dsp_dist_max “1440.0″
dsp_dist_min “0.0″
snd_mixahead “0.1″
snd_musicvolume “1.0″
volume “1.0″
snd_pitchquality “1″
snd_digital_surround “1″
vprof_warningmsec “10″
vprof_unaccounted_limit “0.3″
vprof_verbose “1″
vprof_graphheight “256″
vprof_graphwidth “512″
texture_budget_background_alpha “128″
texture_budget_panel_bottom_of_history_fraction “.25″
texture_budget_panel_height “284″
texture_budget_panel_width “512″
texture_budget_panel_y “450″
texture_budget_panel_x “0″
budget_panel_height “384″
budget_panel_width “512″
budget_panel_y “50″
budget_panel_x “0″
budget_background_alpha “128″
budget_bargraph_range_ms “16.6666666667″
budget_panel_bottom_of_history_fraction “.25″
budget_history_range_ms “66.666666667″
budget_history_numsamplesvisible “100″
budget_show_history “1″
budget_show_averages “0″
budget_show_peaks “1″
budget_averages_window “30″
budget_peaks_window “30″
budget_bargraph_background_alpha “128″
r_gamma “0.5″
sv_forcepreload “1″
sv_voiceenable “1″
sv_logbans “1″
sv_log_onefile “0″
sv_logecho “1″
sv_logflush “0″
sv_logfile “1″
sv_logsdir “logs”
dsp_enhance_stereo “0″
dsp_volume “1.0″
dsp_slow_cpu “0″
cl_allowupload “0″
mp_decals “50″
r_drawmodelstatsoverlaymax “1.5″
r_drawmodelstatsoverlaymin “0.1″
r_ambientfactor “5″
r_ambientfraction “0.1″
r_ambientmin “0.3″
r_ambientboost “1″
r_eyesize “0″
r_eyeshift_z “0″
r_eyeshift_y “0″
r_eyeshift_x “0″
r_eyemove “1″
r_eyegloss “1″
skill “1″
closecaption “0″
con_enable “1″
cl_downloadfilter “nosounds”
cl_allowdownload “1″
cl_forcepreload “1″
cl_soundfile “sound/player/jingle.wav”
cl_logofile “materials/vgui/logos/Spray_hl2dmpro.vtf”
cl_timeout “65″
cl_showpluginmessages “0″
tv_nochat “0″
cl_updaterate “100″
cl_cmdrate “100″
fps_max “102″
bgmvolume “1″
password “”
name “Mariano”

/SteamApps/SourceMods/hl2dmpro/cfg/config.cfg

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Wednesday, October 29th, 2008 Configuraciones (ingame configs) No Comments

HL AG v6.6 por Mariano “s0iz” Baragiola

// Configuración personal de Mariano “s0iz” Baragiola.
// Personal ingame configuration of Mariano “s0iz” Baragiola.
// Half-Life Adrenaline Gamer v6.6 (Steam)
// LsD-Gaming.com        29 Oct 2008

unbindall
bind “TAB” “+showscores”
bind “ENTER” “+attack”
bind “ESCAPE” “cancelselect”
bind “SPACE” “+jump”
bind “1″ “weapon_crowbar”
bind “2″ “weapon_9mmhandgun”
bind “3″ “weapon_9mmAR”
bind “4″ “weapon_shotgun”
bind “5″ “weapon_handgrenade”
bind “`” “toggleconsole”
bind “a” “+moveleft”
bind “b” “weapon_rpg”
bind “c” “weapon_357″
bind “d” “+moveright”
bind “e” “+use”
bind “f” “weapon_gauss”
bind “g” “weapon_hornetgun”
bind “h” “+commandmenu”
bind “i” “settings”
bind “l” “say_team At %L (%H/%A)”
bind “m” “spectate”
bind “p” “say_close Dropped weapon %w;drop;play_team fvox/beep.wav”
bind “q” “weapon_egon”
bind “r” “+reload”
bind “s” “+back”
bind “t” “weapon_tripmine”
bind “u” “messagemode2″
bind “v” “weapon_crossbow”
bind “w” “+forward”
bind “y” “messagemode”
bind “z” “+voicerecord”
bind “~” “toggleconsole”
bind “ALT” “+strafe”
bind “CTRL” “+duck”
bind “SHIFT” “+speed”
bind “F5″ “snapshot”
bind “MWHEELDOWN” “net_graph 0″
bind “MWHEELUP” “net_graph 3″
bind “MOUSE1″ “+attack”
bind “MOUSE2″ “+attack2″
bind “MOUSE4″ “weapon_satchel”
bind “MOUSE5″ “weapon_snark”
bind “PAUSE” “agpause”
_snd_mixahead “0.1″
ati_npatch “1″
ati_subdiv “2″
bgmvolume “1″
bottomcolor “102.389999″
brightness “10″
cl_allowdownload “1″
cl_allowupload “1″
cl_autowepswitch “0″
cl_backspeed “400″
cl_cmdbackup “2″
cl_cmdrate “100″
cl_ctf_volume “1″
cl_disablespecs “0″
cl_dlmax “500″
cl_download_ingame “1″
cl_forwardspeed “400″
cl_himodels “1″
cl_idealpitchscale “0.8″
cl_lc “1″
cl_liveupdate “0″
cl_location_keywords “0″
cl_logocolor “#Valve_Yellow”
cl_logofile “smiley”
cl_lw “1″
cl_matchreport “1″
cl_old_scoreboard “1″
cl_only_team_talk “0″
cl_playtalk “0″
cl_scores “0″
cl_scores_pos “30 50″
cl_show_banner “0″
cl_show_colors “1″
cl_show_local_maps “0″
cl_timeout “65″
cl_updaterate “100″
cl_vsmoothing “0.05″
con_color “999 999 999″
console “1″
crosshair “1″
fps_max “101″
fps_modem “”
gamma “3″
gl_dither “1″
gl_flipmatrix “0″
gl_fog “1″
gl_monolights “0″
gl_overbright “0″
gl_polyoffset “0.1″
hisound “1″
hpk_maxsize “4″
hud_capturemouse “1″
hud_centerid “0″
hud_classautokill “1″
hud_color “255 160 0″
hud_draw “1″
hud_fastswitch “1″
hud_playerid “1″
hud_settings “1″
hud_spectatebar “1″
hud_takesshots “0″
hud_timer “1″
hud_weapon “0″
joystick “0″
lookspring “0″
lookstrafe “0″
m_filter “0″
m_forward “1″
m_pitch “0.022″
m_side “0.8″
m_yaw “0.022″
model “helmet”
MP3FadeTime “2″
MP3Volume “0.8″
mp_decals “50″
name “Mariano”
net_graph “0″
net_graphpos “1″
net_scale “5″
net_graphwidth “444″
r_bmodelhighfrac “5″
r_detailtextures “1″
s_a3d “0″
s_automax_distance “30″
s_automin_distance “2″
s_bloat “2″
s_distance “60″
s_doppler “0″
s_eax “1″
s_leafnum “0″
s_max_distance “1000″
s_min_distance “8″
s_numpolys “200″
s_polykeep “1000000000″
s_polysize “10000000″
s_refdelay “4″
s_refgain “0.4″
s_rolloff “1″
s_verbwet “0.25″
sensitivity “2.22″
skin “”
suitvolume “0.25″
sv_aim “0″
sv_voiceenable “1″
team “”
topcolor “48.299999″
viewsize “120″
voice_enable “1″
voice_forcemicrecord “1″
voice_modenable “1″
voice_scale “1″
volume “1.0″
+mlook

/half-life/ag/config.cfg

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Wednesday, October 29th, 2008 Configuraciones (ingame configs) No Comments

Adrenaline Gamer v6.6

Pueden descargarlo de aquí.

Es gratuito, pero necesitan ya tener el Half-Life instalado.

Sigue siendo el HL1 pero con algunas modificaciones, como iniciar matches, modo Arena, Last Team Standing, entre otros.

Próximamente el server de LsD tendrá este mod instalado.

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Saturday, October 25th, 2008 Noticias No Comments

Tips básicos y avanzados para gamers.

He escrito una guía básica para que cualquiera sin conocimiento alguno pueda introducirse un poco al tema.

Por ahora sólo se encuentra en castellano: http://files.filefront.com/tips+para+gamersrar/;12112316;/fileinfo.html

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Monday, October 20th, 2008 Departamento de Ingeniería 5 Comments

Server de Half-Life DM arriba ;)

190.2.45.60:27015 LsD-Gaming.com [by getHosted.com.ar]

El server tendrá como prioridad cerrados, ya sean guerra de clanes o rejuntes. Pero estará abierto al público siempre y cuando no se necesite para cerrados.

Saludos, espero que lo disfruten!

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Wednesday, October 1st, 2008 Half-Life DM, Noticias No Comments

Raphael “konnhand.” Garcia

Nuestro jugador estrella de Half-Life, imparable. Ganador de torneos 1vs1 en Brasil y Latinoamérica. Un poco callado pero amistoso.

Su tipo de juego es muy velóz, básicamente utiliza gauss/taucannon+longjump. Cuando consigue esto, no hay quién lo pare.

SteamCommunity ID Profile

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Sunday, September 28th, 2008 Noticias No Comments

Juan Pablo “Fenix” Marenco

Increíble, hay que conocerlo uno mismo para entender porqué digo esto. Uno siempre se lleva sorpresas de él, y tiene el factor “random” siempre de su lado. Uno lo ve hacer cualquier tipo de hazañas que uno nunca se imagina, parecido al caso de “Dark Soul”. Nada más que a diferencia de Dark, es imposible matarlo con una física, sea cual sea, pegue donde pegue, con la fuerza que sea, él saldrá impulsado e intacto.

Colorado y grandote:

[15:31] LsD # Fenix: che
[15:32] <This user is now offline>
[15:35] <This user is now online>
[15:35] LsD # Fenix: lol
[15:35] LsD # Fenix: aprete el boton de reset
[15:35] LsD # Fenix: con la rodilla

Su estilo de juego es muy variado e impreciso. Así, vea Ud. mismo la cantidad de juegos que frecuenta.

Xfire’s Profile

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Sunday, September 28th, 2008 Half-Life 2 DM, Half-Life DM No Comments